This is my take on making the worst game ever, wishing to expand the media boundaries (in the downward direction).

QUESTIONS!:

Is this even a videogame just because it's been built in a game engine and requires interaction to change its state? What makes it so bad - is it the lack of effort and care put into making it?  Or the disrespect to the player's expectations and hard-won attention? Or even worse, the disrespect to its holiness, the medium itself?

Story, sound, mechanics and visual side have all been omitted deliberately. But you can win or lose in this game – just lean into the Russian-roulette randomness.

Updated 11 days ago
Published 17 days ago
StatusReleased
PlatformsHTML5
Authorwildflour
Made withGodot
TagsExperimental, Godot, Minimalist

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